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82 Game Reviews

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Oh, come on...

Number 1 was immense. Number 2 had too detailed graphics, but was still good.

here, you got the simple graphics back, well done. But this is not a patch on the others.

Why do you have a "retry" option when, at the fort, there are no options that won't get you killed? Why does the scenario even exist in this case?

A disappointment, please bring the series back on track...

"There are no burgers, increase the butcherings"..

...I just love the way it keeps telling you to do things you have no control over. It's like, "There are no cows", as though it's the player's fault.
Too hard, but still enjoyable enough. Nicely made!

Very good.

I enjoyed this, it was very well made (the view changing was superb!), make more! :)

Tiinusen2 responds:

thanx and i will

Sheer beauty!

A brilliant game, SO much fun, and a real blast to play.

I respect your opinions on music, but if you ever wanted to reconsider, the track Autobahn 66 by Primal Scream goes beautifully with this game, I listen to it whenever I play! :) Also, for future you could maybe include other kinds of hazards, maybe even ramps or something, you know? And a score-saving system perhaps.

But what right have I to complain? Pure and simple, this rocks.

Funny stuff!

Also. to the retard before me, don't review the thing if you couldn't see it in the first place. And go to school before you write a review at all.

Interesting stuff!

Very stylish and fun (and not just from reading the "omg ur so cool i wanna be an asasin for a career" reviews...!), just a few things to say...

- At times it's very unclear what you're doing wrong. Like you shoot someone, the "alarm is raised", and you're like 'Why?', basically. Make CCTV cameras on the areas, or something. You could even add "sight lines", to show where the guards are looking etc.

- I gave you a 5 for interactivity, because all you did was move your mouse and shoot. A choice of weapons, (maybe a laser-sighted rocket-launcher etc.) or a zoom feature for instance would have been nice.

- It seems a bit "omg i hate terrorists they must die". Maybe I misinterpreted it, that can happen, but all the same, the Middle East levels made me feel a bit uneasy.

- As they've all said, it's way too short. There isn't much replay value either, as the "secondary objectives" can't really be done at all. The point in a secondary objective is that it's a little extra you can do later for another challenge once you're done. "Don't be detected" is essential, and thus a primary objective blah blah blah... Maybe something to work on for next time.

Well, my violence-obsessed friend, a great game. Give us more I'll be calling some real snipers round your way... mu ha ha haaaa...

You sadistic piece of shit!

You are one screwed-up bastard, the baby-killing bit just chilled me to the bone.

However, I'm not going to be a troll and give it a 0 because it was violent or anything. This was a very well-made game, and I enjoyed it a lot more than I intended to, and I'm embarassed to say I wish I could make games like this...

The 'old film' graphics effect, and the paper-like feel to the characters was fantastic, and there was a lot of variety to the levels, some of which were actually quite challenging!

So, whilst there are over uses to out Flash to, this was a great game. I'll definitely play it again, if I dare...

To the last guy:

You know nothing about Blur. The song is called "Song 2", not "Woo hoo" (I should know...), and seeing as Gorillaz are very strongly linked to Blur, it's a fitting tune to play.

Anyway, him aside, this is a great game. Not much depth, but still it's a nice bit of work. Radiohead rule!

A blast!

Great work! Quite similar to bubble trouble, but something about this is a bit cooler, not sure why. Make more!

Smith responds:

yay im cooler than bubble trouble

Just excellent...!

Great graphics and animation, brilliant sound effects, excellent structure, and the challenge level was just right. Loved it!
Some suggestions for a sequel, if there is one planned:

-I'm not a violent guy, but maybe detachable enemy limbs? Makes it more satisfying to shoot the blighters, you see.

-More levels. PLEASE!

-Multiple weapons. The wee guns you shot didn't seem to make much difference, although maybe I just didn't notice...

-More enemies. Also, make the existing ones more challenging: whilst the difficulty was balanced, I did find the boss very easy.

A brilliant game, all in all. Typical Mindchamber stuff!

I WANTS MEAT I WANTS LIVER MIOW MIX PLEASE DELIVERrrrrrR R R R RR R R R R R R R R R R R R R R R R

Age 82, Male

Stripper

SCHOOL OF ROCK

HELL

Joined on 10/7/04

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